This folio is for the original 2002 PC release. For the remaster, encounter One thousand Theft Auto III – The Definitive Edition.
Yard Theft Auto 3 |
| Rockstar North |
macOS (OS X) | TransGaming Inc. |
| Rockstar Games |
Japan | Capcom |
Russia | Buka Entertainment |
| RenderWare |
Windows | May 20, 2002 |
macOS (Bone 10) (Cider) | November 12, 2010 |
Metacritic | 93 |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Tertiary-person |
Controls | Direct control |
Genres | Action, Open up globe |
Vehicles | Automobile, Bus, Flying, Naval/watercraft, Street racing, Tank, Railroad train, Transport, Truck |
Themes | Contemporary, North America |
Series | Grand Theft Car |
|
|
⤏ Go to series page |
Grand Theft Motorcar | 1997 |
Yard Theft Motorcar 2 | 1999 |
G Theft Automobile Three | 2002 |
Grand Theft Motorcar: Vice Urban center | 2003 |
G Theft Auto: San Andreas | 2005 |
Grand Theft Automobile 4 | 2008 |
Thousand Theft Machine: Episodes from Liberty City | 2010 |
Thou Theft Car: iFruit | 2013 |
Grand Theft Auto Five | 2015 |
Grand Theft Automobile: Chinatown Wars | 2021 |
M Theft Auto: The Trilogy – The Definitive Edition (series) | |
Contents
- i Availability
- ii Essential improvements
- 2.one Patches
- 2.2 Downgrading (Rockstar Games Launcher)
- 2.3 Skip intro videos
- 2.iv ThirteenAG'south Widescreen Fix
- 2.5 SilentPatch
- 2.half dozen SkyGfx
- 3 Game data
- 3.one Configuration file(due south) location
- 3.2 Save game data location
- three.3 Portable GTA
- iii.4 Relieve game cloud syncing
- 4 Video
- 4.1 Widescreen resolution
- iv.2 Windowed
- five Input
- 6 Audio
- half-dozen.ane Localizations
- seven Network
- vii.1 Multiplayer types
- 7.2 Connectedness types
- vii.3 Multiplayer mods
- viii VR support
- 9 Bug fixed
- 9.ane Game refuses to start
- ix.ii "Cannot find 640x480 video mode" error
- 9.3 "Game requires at least 12MB of available video memory" mistake
- 9.iv Game freezes at loading
- 9.5 Vehicles are missing colors
- 9.half dozen Wonky physics while walking on sloped surfaces
- 9.seven Misaligned mouse aiming
- 9.8 Missing text or slowly actualization in menus
- ix.9 Bad lighting, reflections, shadow mapping
- 9.10 Purple Nines gang has vanished
- 9.xi Mouse sensitivity resets after restart
- 9.12 Low violence gameplay with some keyboard layouts
- 9.13 The game asking for the CD, even when all files are copied from the disc or was installed via Steam
- 9.xiv Abracadabra doesn't restore EAX
- ix.15 FPS drops on modernistic hardware
- 9.sixteen Game uses wrong refresh charge per unit
- 9.17 Stuttering on HDD
- 10 Other information
- 10.1 API
- x.ii Middleware
- x.iii Modifications
- x.three.1 Frequently used plugins
- x.3.2 Featured mods
- x.iii.3 Total conversions
- 10.3.4 Modding tools
- 11 System requirements
- 12 Notes
- 13 References
Warnings
- The macOS (Os X) version of this game does not piece of work on macOS Catalina (version 10.15) or later on due to the removal of support for 32-bit-only apps.
Key points
- SilentPatch is essential to avoid a number of serious glitches and bugs.
- Features the power to import music for a custom radio station.
General information
- Official transmission
- Steam Customs Discussions
- GTAForums - Thou Theft Motorcar 3 Discussion.
- GTA Network - A huge network of fansites all defended to the 1000 Theft Auto series
Availability [edit]
- If the Steam version is detected, the Rockstar launcher can launch the game through Steam instead.[3]
- Given for costless to anyone who purchases The Definitive Edition on the Rockstar Shop before June xxx, 2022.
Essential improvements [edit]
Patches [edit]
- Many fixes of this patch take been included in SilentPatch, and the v1.i executable may cause incompatibility with other fixes.
Patch 1.1 fixes several bugs and removes SafeDisc DRM. Near digital distribution versions already include this patch.
Downgrading (Rockstar Games Launcher) [edit]
- Downgrading the Rockstar Games Launcher version volition meliorate compatibility with other mods that rely on a v1.0 executable.
How to use 3 RGSC Downgrader[2] |
- Download the III RGSC Downgrader.
- Extract the contents of
IIIdowngrader.rar to <path-to-game> . - Run
install.bat to offset the downgrading process. The tool volition automatically close its command prompt window and remove patch files afterward. - Launch the game from the newly created
gta3.exe v1.0 executable. Information technology is advised to non use the original executable leftover subsequently downgrading the game as the Rockstar Games Launcher has problems with the modified files and can disengage file changes from the downgrader. |
Skip intro videos [edit]
- Although this mod was fabricated for Grand Theft Auto: San Andreas, it as well works on Thou Theft Auto Iii equally well.
Installing No Intro mod[4] |
- Download the mod hither.
- Excerpt the
moving picture folder from the archive, then re-create this folder to <path-to-game> , replacing the video files. For the German version, create a duplicate of GTAtitles.mpg inside the modernistic's folder and rename the indistinguishable every bit GTAtitlesGER.mpg . - Now launch the game. The blank videos should skip the intro and launch straight into the game.
|
ThirteenAG's Widescreen Set [edit]
- A v1.0 executable is recommended.
- For multi-monitor back up, SilentPatch is required.[5]
- Fixes issues such as broken in-game widescreen presentation and HUD/subtitle scaling in college resolutions.
- Adds MSAA support for the non-Steam version. Too works every bit an ASI loader and a D3D8to9 wrapper.
Installing ThirteenAG's Widescreen Prepare[4] |
- Download ThirteenAG's Widescreen Fix here.
- Extract the
GTA3.WidescreenFix folder from the zilch archive, and so copy the d3d8.dll file and scripts folder into <path-to-game> . - (Optional) Download the Widescreen Frontend from the driblet downwardly menu where yous downloaded ThirteenAG'due south Widescreen Ready above, then extract the contents of the nix archive and copy them into
<path-to-game> , overwriting whatever files in the process. Notes - The default settings alter the original game'south UI and appearance (the vehicle light fix isn't actually a set as all versions accept big low-cal coronas). For a vanilla wait, prepare the values of the following settings in
GTA3.WidescreenFix.ini : - Vanilla Widescreen Fix settings (ver.05-16-2020)
; The settings below are used to scale parts of the game UI differently. ; If ready to "0.0", original values volition be used. HudWidthScale = 0.0 ; Original value is 1.0. HudHeightScale = 0.0 ; Original value is 1.0714285. RadarWidthScale = 0.0 ; Original value is 1.0. SubtitlesScale = 0.0 ; Original value is 1.0. ; Fixes vehicle lights coronas size. (0|1). SmallerVehicleCorona = 0 ; Remove vehicle light square. (0|1). NoLightSquare = 1 ; Makes radar size the aforementioned as in GTA Iv (0|1). IVRadarScaling = 0 ; Replaces text shadow with outline (0|1|two). ReplaceTextShadowWithOutline = 0 |
SilentPatch [edit]
- Fixes numerous bugs and oversights introduced in the PC version, and restores censored content removed from the French and High german versions.
- Copying the
AUDIO
folder from the "PLAY" disc into <path-to-game>
allows the game to be playable without the CD when using SilentPatch.
Installing SilentPatch[iv] |
- Download the
SilentPatchIII.aught and SilentPatchDDraw.nil files here. - Extract the contents of
SilentPatchIII.zip annal, then re-create the models folder and SilentPatchIII.asi into <path-to-game> , overwriting whatsoever files in the process. - Extract the contents of
SilentPatchDDraw.zip annal, then copy ddraw.dll into <path-to-game> . |
SkyGfx [edit]
- Requires a D3D8to9 wrapper (included in ThirteenAG's Widescreen Fix) and currently but works with a v1.0 executable.
- Features the power to restore the visual aesthetics of the RenderWare engine from the console or mobile versions.
- May decrease performance on older and weaker systems.
Installing SkyGfx[4] |
- Download SkyGfx
- Extract
rwd3d9.dll into <path-to-game> - Excerpt
skygfx.dll into <path-to-game>\scripts - Extract contents of the
3 folder (file skygfx.ini and folder neo ) into <path-to-game>\scripts - (Optional) If it's not already present via other mods like ThirteenAG's Widescreen Fix, extract
d3d8.dll into <path-to-game> |
Game information [edit]
Configuration file(s) location [edit]
System | Location |
Windows | %USERPROFILE%\Documents\GTA3 User Files\gta3.prepare |
macOS (Bone X) | |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/12100/pfx/ [Note 1] |
- Configuration file is encrypted.
Salvage game data location [edit]
System | Location |
Windows | %USERPROFILE%\Documents\GTA3 User Files\GTA3sf*.b |
macOS (Os X) | ~/Documents/GTA3 User Files/ |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/12100/pfx/ [Notation one] |
Portable GTA [edit]
- Requires a v1.0 executable and an ASI loader (included in ThirteenAG's Widescreen Set up).
- Also works with Grand Theft Motorcar: Vice City and San Andreas.
- Moves the user files folder to
<path-to-game>
, allowing a downgraded game to exist fully portable.
Using Portable GTA[six] |
- Download the modern here, then rename the file extension from
portablegta.dll to portablegta.asi . - Identify the
portablegta.asi file into <path-to-game>\scripts . - Run the game, go out to desktop, and and then delete the contents within
<path-to-game>\userfiles . - Copy everything from
%USERPROFILE%\Documents\GTA3 User Files into <path-to-game>\userfiles folder. |
Relieve game deject syncing [edit]
System | Native | Notes |
OneDrive | | Requires enabling fill-in of the Documents folder in OneDrive on all computers. |
Steam Cloud | | |
Video [edit]
In-game video settings.
Widescreen resolution [edit]
- Simply xvi:9 aspect-ratio is supported every bit other resolutions are stretched, nevertheless, the in-game Widescreen setting causes problems such equally stretched HUD, cuts off parts of the image (Vert-), and misaligned mouse aiming. Use ThirteenAG's Widescreen Set for proper widescreen back up.
Windowed [edit]
Install ThirteenAG's Widescreen Fix, and then create a wndmode.ini file in <path-to-game> [ix] |
Apply D3DWindower [citation needed] |
Input [edit]
- The game has two control styles: Standard accommodates keyboard and mouse controls, while Classic is based on the console versions.
In-game central map settings.
In-game mouse settings.
GInput [edit]
- Adds total XInput and DualShock iii controller support with relevant controller prompts.
- Supports pressure sensitive buttons and SIXAXIS accelerometers.
- Restores haptic feedback from console versions.
- Five controller presets, based on panel versions and K Theft Machine IV.
Installing GInput |
- Works with DsHidMini driver, merely requires driblet DsHIdMini'due south xinput1_3.dll into the game directory.[12]
- Download GInputIII hither.
- Extract the contents of
GInputIII_*.nada , and copy the models folder, GInputIII.asi , and GInputIII.ini files into <path-to-game> . - Open
GInputIII.ini with a text editor and configure your desired settings. |
Audio [edit]
In-game audio settings.
EAX / DirectSound wrapper ready |
Copy the Mss32.dll from the v1.0 archive to the installation folder. This is from the GTA Garage website where writer Verokster created a working Mss32.dll that looks for dsound.dll in the game root commencement, letting you apply wrappers like Artistic Abracadabra or DSOAL for restored EAX functionality. |
Localizations
Network [edit]
- Dedicated multiplayer maps can exist restored with a mod
Multiplayer types
Connection types
Multiplayer mods [edit]
- Downgrading your game to 1.0 version is required to run these mods
GTA Connected |
- It supports JavaScript, Squirrel and Lua as scripting languages
- Information technology supports P2P as sync method
- Windows XP/Wine support
|
Freedom Unleashed |
- Information technology has been abandoned from developers.
- No updates since 2016-06-xiv.
|
VR support [edit]
3D modes | Native | GG3D | Notes |
iZ3D | | | |
vorpX | | G3D User created game contour, requires D3D8to9, read more than in the vorpx forum profile introduction. |
Problems fixed [edit]
Game refuses to showtime [edit]
Gear up Data Execution Prevention setting [commendation needed] |
Ensure Data Execution Prevention (DEP) is set to the default (Windows programs and services only). |
Download and install SilentPatch with DDraw Component, Thirteen AG'due south Widescreen Fix, and SkyGfx[17] |
"Cannot find 640x480 video manner" mistake [edit]
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game> [18] |
Use the following compatibility fixes[19] |
- Right-click
gta3.exe and select Properties . - Go to the Compatibility tab and gear up the following:
- Set Compatibility mode to
Windows XP (Service Pack 2) - Bank check the setting for
Run in 640x480 resolution - Click
Apply to apply these settings and attempt to run the game, then change resolution settings equally desired. |
"Game requires at least 12MB of available video memory" error [edit]
Download fixed GTA III/GTA VC DDraw Component and put the ddraw.dll in <path-to-game> [20] |
Game freezes at loading [edit]
Delete gta3.set [citation needed] |
Plow the in-game Frame Limiter setting on [citation needed] |
Vehicles are missing colors [edit]
Install Steam Car Colour Fix[21] |
Wonky physics while walking on sloped surfaces [edit]
Plow on the frame limiter[22] |
Misaligned mouse aiming [edit]
- Using the in-game widescreen setting causes the thespian'due south bodily aiming sight to be slightly above and to the right of the displayed crosshairs.
Install ThirteenAG'south Widescreen Gear up[23] |
[edit]
Install SilentPatch [commendation needed] |
Run the game using a D3D8to9 converter (included in ThirteenAG's Widescreen Fix)[24] |
Limit the FPS to lx using Nvidia Inspector, Rivatuner or like programs |
Bad lighting, reflections, shadow mapping [edit]
Install SilentPatch [citation needed] |
Royal Nines gang has vanished [edit]
Mouse sensitivity resets afterward restart [edit]
Low violence gameplay with some keyboard layouts [edit]
- Includes ar-EG, de-AT, en-AU, es-ES, fr-CA, qu-PE, se-FI, sr-SP, zh-HK[27]
The game asking for the CD, even when all files are copied from the disc or was installed via Steam [edit]
Install CLEO[29] [30] [31] |
Alchemy doesn't restore EAX [edit]
FPS drops on modern hardware [edit]
Switch audio hardware to Miles Fast 2D[33] |
Game uses incorrect refresh rate [edit]
- The game may default to the lowest supported refresh rate of the monitor.
Override refresh rate set up by game[34] |
- Install ThirteenAG's Widescreen Fix.
- Download Chiri's resolution forcing tool.
- Extract
d3d9.dll and d3dx.ini to the installation folder. - Open
d3dx.ini . - Change
refresh_rate=60 to desired hertz; e.g. refresh_rate=120 . |
Stuttering on HDD [edit]
Other data [edit]
API [edit]
Technical specs | Supported | Notes |
Direct3D | 8 | For Direct3D 9 support, use ThirteenAG'southward Widescreen Prepare. |
Shader Model support | 1.four | For shader model 3.0 back up, use ThirteenAG'south Widescreen Gear up |
Executable | 32-chip | 64-bit | Notes |
Windows | | | |
macOS (Os X) | | | This 32-bit-simply macOS game does not work on macOS Catalina (10.15) or later on. |
Middleware [edit]
| Middleware | Notes |
Sound | Miles Audio System | vi.1c |
Modifications [edit]
Oft used plugins [edit]
- CLEO - Popular script extender used by lots of sophisticated mods.
- Mod Loader - Allows the use of mods without replacing core files from the installation folder. Some script-based files may not piece of work if loaded via Mod Loader.
Featured mods [edit]
- Freedom City: The Leftovers Set up - Restores elements from the original PlayStation 2 version such every bit the 'Under Surveillance' dialogue and missing song from the Double Clef FM radio station.
- ParticleEX - Fixes and tweaks particle effects with the power to use effects from the PlayStation two, PC, and Xbox versions while retaining their original appearance. Requires an ASI loader.
- Sharptrails - Removes the blurry "Trails" effect while keeping the original lighting and colors.
- VBDec - A plugin that, when used in conjunction with Audio Samples, allows for native playback of the original uncompressed .VB audio files from the PlayStation 2 version onto the PC version. The .VB files extracted from the PlayStation ii version tin exist found forth with Liberty City: The Leftovers Set.
Total conversions [edit]
- GTA III Nighttime Edition - A total conversion featuring a darker temper to friction match the tone of the game'southward setting. No longer in development.[36]
- PS2 Feels III Edition - An off-shoot of Liberty Metropolis: The Leftovers Fix which ports many assets and features from the PlayStation two version to the PC version. Requires Mod Loader.
- Xbox Version Hard disk - Ports many of the loftier-quality Xbox assets and effects to the PC version with remastered high-definition textures. Many pre-included mods are outdated and the total conversion has some undressed errors, however an unofficial off-shoot, Xbox Conversion: The Unofficial Revision, attempts to address some of the leftover issues of Rim's original mod, restructures information technology similarly to PS2 Feels III Edition to minimize replacing core installation files. This off-shoot is available in HD and Calorie-free versions which are based on the current HD version of Rim'southward mod and a lower-finish alternative based on the converted Xbox assets by TheHero which the former was derived from.
- Chiliad Theft Auto 3D - A total conversion project that aims to recreate the brighter, cartoony expect and experience of the game'southward alpha and beta stages contrast to the darker and realistic tone from the final version by using a collection of mitt-made avails, in-game leftovers, and HD sources. Currently under development with just free-forming gameplay of Portland being accessible. This is Not meant for vanilla Grand Theft Auto Iii gameplay.
- GTA IV: Renderware Edition - A total conversion projection that aims to recreate Grand Theft Auto Four into Thou Theft Auto Iii's engine. Currently nether development.
Modding tools [edit]
- IMG Manager V2.0 - Beta version of the most bug-free .img files manager
- IMG Factory 1.2 - An alternative .img file manager to the in a higher place.
Organization requirements [edit]
Windows |
| Minimum | Recommended |
Operating organization (Os) | 95, 98, ME, 2000 | XP |
Processor (CPU) | AMD Athlon 500 MHz Intel Pentium Iii 450 MHz | AMD Athlon 1024 MHz Intel Pentium III yard MHz |
Arrangement memory (RAM) | 96 MB | 256 MB |
Hard disk drive (HDD) | 700 MB | |
Video carte du jour (GPU) | Direct3D compatible 16 MB of VRAM DirectX 8.one compatible | 64 MB of VRAM |
Sound (audio device) | DirectX compatible | |
macOS (Bone Ten) |
| Minimum |
Operating system (Os) | ten.vi.viii |
Processor (CPU) | Intel Core 2 Duo |
System memory (RAM) | 1 GB |
Difficult disk drive (HDD) | 1.5 GB |
Video menu (GPU) | ATI Radeon X1600 Nvidia GeForce 7300 GT Intel GMA X3100 |
Other | This game will NOT run on PowerPC (G3/G4/G5) based Mac systems (PowerMac) |
Notes
- ↑ 1.0 1.1 File/binder construction within this directory reflects the path(s) listed for Windows and/or Steam game data (apply Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/12100/
in addition to or instead of this directory. The app ID (12100) may differ in some cases. Care for backslashes as forward slashes. See the glossary folio for details.
References
- ↑ Verified past User:AmethystViper on 2021-10-23
- Confirmed SafeDisc DRM is likewise in the Grand Theft Auto: The Trilogy release of Grand Theft Auto 3 from my ain personal copy of this collection. Using Patch v1.i removed SafeDisc simply the game would prompt "Insert Disc 2" to play after the fact. Tested on Windows 10 64-fleck.
- ↑ ii.0 two.1 Verified by User:AmethystViper on 2020-12-14
- ↑ Verified by User:AmethystViper on 2019-09-18
- ↑ 4.0 four.1 4.ii 4.3 Verified by User:AmethystViper on May 21, 2018
- ↑ SilentPatch - Page 101 - GTAForums
- ↑ Verified by User:AmethystViper on March 31, 2019
- ↑ Verified by User:AmethystViper on 2019-06-09
- Enabling anisotropic filtering x16 for the game via Nividia Control Console/Profile Inspector (later installing Widescreen Prepare) additional the overall clarity of the game'southward textures.
- ↑ (GTA-NFS-MP-OTHER) Widescreen Fixes Pack, Page 51, Scripts & Plugins - GTAForums - last accessed on 2019-06-09
- ↑ Verified by User:AmethystViper on 2018-05-21
- This gear up along with Widescreen Fix allowed the game to be played in windowed/borderless fullscreen fashion via this .ini file.
- ↑ Verified past User:AmethystViper on 2019-06-09
- Using DS4Windows together with GInput allowed for DualShock four support past tricking the game into thinking information technology's reading inputs from an XInput controller.
- ↑ Verified by User:AmethystViper on June 6, 2018
- ↑ Was somebody able to make DS3-style in GInput work via DSHIDMini notwithstanding?
- ↑ PC Gaming Environs Sound Round-up
- ↑ GTA3 Sound Quality - Ubisoft Forums
- ↑ Listening In On Liberty City - Soundblaster.com (retrieved)
- ↑ EAX Advanced Hd And 6.i Sound In Games - Tom's Hardware
- ↑ Verified by User:AmethystViper on May 21, 2018
- Installing these fixes on a clean install of the game stock-still the game refusing the starting time.
- ↑ Tin can't find 640x480 video mode Fix :: Steam Community Discussions
- ↑ How to fix 'Will non open up' or 'Cannot find 640x480 video way' in GTA 3 - YouTube - final accessed on 2019-06-09
- ↑ Grand Theft Auto 3 requires at least 12MB of bachelor video memory - Help please?! :: Steam Customs Discussions
- ↑ Verified by User:AmethystViper on 2019-06-x
- This not simply fixes the cars missing colors on the Steam version, it also fixes some cars missing colors during the opening cutscene in the retail release likewise, without replacing the game's particle.txd file.
- ↑ GTA Three problems - Steam Users' Forums (archived) - last accessed on 2019-06-ten
- ↑ Verified by User:AmethystViper on 2019-06-10
- Without Widescreen Fix, the mouse cursor was misaligned when using the "Standard" controls with the in-game Widescreen setting endabled, and was stock-still after installing the plugin.
- ↑ Verified past User:AmethystViper on 2019-06-ten
- Used Widescreen Ready's and crosire'southward D3D8to9 converter and the carte text worked as intented.
- ↑ Southside Hoods - Thou Theft Wiki, the GTA wiki
- ↑ SilentPatch - Page 141 - GTAForums
- ↑ SilentPatch - Folio 167 - GTAForums
- ↑ SilentPatch - Folio 148 - GTAForums - concluding accessed on August fifteen, 2018
- ↑ pc drm - How to prepare "please insert disk into the drive" error with the Steam version of GTA 3? - Arqade - last accessed on Baronial 15, 2018
- ↑ Insert Disk two - Aid & Support - GTAForums - last accessed on August 15, 2018
- ↑ Verified by User:AmethystViper on Baronial 15, 2015
- Used CLEO on a clean install of the retail release with the v1.one patch applied without any other mods and CD cheque was bypassed
- ↑ Verified past User:AmethystViper on May 22, 2018
- ↑ Random Slowdown - GTA 3 - GTAForums - final accessed on May 3, 2008
- ↑ Verified by User:Keith on 2020-eleven-16
- ↑ Stuttering on secondary Hd - Tom's Hardware - terminal accessed on May 9, 2014
- ↑ GTA Three Dark Edition - last accessed on 2019-09-19
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